Showing posts with label press. Show all posts
Showing posts with label press. Show all posts

Artforum about "Data Drift" exhibition (curated by Lev Manovich, Rasa Smite, Raitis Smiths) - article by Martha Buskirk


article about Data Drift in Artforum p1
(high resolution version of page 1)

article about Data Drift in Artforum p2
(high resolution version of page 2)



Data Drift is an exhibition curated by Lev MANOVICH, Rasa SMITE and Raitis SMITS at kim? Contemporary Art Centre in Riga, October 10 – November 22, 2015.

Artforum (February 2016) just published a very nice article about the exhibition written by Marta Burskirk, Professor of Art History and Criticism at Montserrat College of Art in Beverly, Massachusetts.

Since Artforum's content is not available online, and a single print issue costs $10 (in U.S.), we offer the scan of the article above. Addition of URLs, underlining and correction for On Broadway details are ours. Click on the images to see them in high resolution on Flickr and read the text.


Introduction to Data Drift written by Manovich:

DATA DRIFT exhibition showcases works by some of the most influential data designers of our time, as well as by artists who use data as their artistic medium. How can we use the data medium to represent our complex societies, going beyond "most popular," and "most liked"? How can we organize the data drifts that structure our lives to reveal meaning and beauty? How to use big data to "make strange," so we can see past and present as unfamiliar and new?

If painting was the art of the classical era, and photograph that of the modern era, data visualization is the medium of our own time. Rather than looking at the outside worldwide and picturing it in interesting ways like modernist artists (Instagram filters already do this well), data designers and artists are capturing and reflecting on the new data realities of our societies.


Full list of projects and artists shown in Data Drift:

COMPUTERS WATCHING MOVIES (Benjamin Grosser, 2013)

ON BROADWAY (Daniel Goddemeyer , Moritz Stefaner, Dominikus Baur, Lev Manovich, 2014)

CINEMETRICS (Frederic Brodbeck, 2011)

CULTUREGRAPHY (Kim Albrecht, Boris Müller, Marian Dörk, 2014)

THE RUN (Kristaps Epners, 2015)

THE EXCEPTIONAL AND THE EVERYDAY: 144 HOURS IN KYIV (Lev Manovich, Mehrdad Yazdani, Alise Tifentale, Jay Chow, 2014)

CHARTING CULTURE (Maximilian Schich, Mauro Martino, 2014)

STADTBILDER (Moritz Stefaner, 2013)

U.S. GUN KILLINGS: THE STOLEN YEARS (Periscopic, 2013)

OUT OF SIGHT, OUT OF MIND (Pitch Interactive, 2013)

BAND 9 (Semiconductor, 2015)

SMART CITIZEN (Smart Citizen Team, 2012-present)

A SENSE OF PLACE (SPIN Unit, 2014-)

TALK TO ME (Rasa Smite, Raitis Smits, Martins Ratniks, 2011–2015)





"On Broadway" project wins Silver award in the competition for best visualizations of 2014


Our 2014-2015 datavis project On Broadway received Silver Award in Kantor competition for best visualizations of 2015. Our award is in Data Visualization Project category.

Our previous project Selfiecity received Gold Award in the same competition in 2014.

Other 2015 winners in Data Visualization Project category the global leaders in data visualization field: Giorgia Lupi and Stefanie Posavec (Gold Award, Dear Data) and Nicholas Feltron (Bronze Award, 2014 Annual Report).



Selected postcards from Dear Data by Giorgia Lupi and Stefanie Posavec


Screenshot from On Broadway interactive installation and website


Pages from from 2014 Annual Report by Nicholas Feltron

MoMA, New York Public Library, Google, and Twitter: our 2014-2015 projects, exhibitions, publications




The last 24 months have been a very busy and productive time for our lab.

In 2014, we created six new projects focusing on analysis, visualization, and interpretation of large cultural data. Four of them were installations commissioned by New York Public Library, Google Zeitgest 2014 conference, National Taiwan Museum of Fine Arts, and a media festival in Sao Paulo. We were also commissioned to create a visualization for Wired August 2014 issue.

In 2015, we are showing our projects in 12 exhibitions in the U.S., Europe, and Asia, including Infosphere in ZKM (Center for Art and Media), Tallinn Architecture Biennale, Data Traces in Riga, and West Bund Biennial of Architecture and Contemporary Art in Shanghai. We also created a new selficity London edition for Big Bang Data exhibition at Somerset House in London.

Our projects were featured in hundreds of publications including New York Times, Wall Street Journal, BBC, The Guardian, CNN, PBS, NBC, LA Time, Washington Post, San Francisco Chronicle, The Atlantic, Discovery Channel, National Geographic, Wired, Slate, Fast Company Co.Design, Spiegel, Le Monde, Buzzfeed, Gizmodo. For the full list of media coverage, see http://manovich.net/index.php/press

We are grateful to institutions that are supporting our work: The Graduate Center at City University of New York; California Institute for Telecommunication and Information and The Andrew Mellon Foundation.

We were lucky to work with the amazing team of data and media designers: Moritz Stefaner, Daniel Goddemeyer, and Dominikus Baur. Moritz is the creative director and visualization designer for both Selfiecity and On Broadway, and we are very grateful for all his work and dedication to these projects.


Awards and recognition:


Selfiecity received Gold (in website category) from Information Is Beautiful 2014 Awards.

Lev Manovich is included in The Verge 50: the list of the most interesting people building the future (2014).

Selfiecity is included in six best visualizations of 2014 lists.

IMG_2852

Twitter Data Grant:


Out of 1300 international teams who applied, only six teams received the Twitter Data Grant. ">Twitter Data grants. As the part of the grant, Twitter gave us access to every tweeted image worldwide for 2011-2014. We will be publishing the results of our analysis of this amazing dataset in 2015-2016.


Culture Analytics Institute


Lev Manovich is a member of organizing team for Culture Analytics Institute (March 6 - June 10, UCLA). 115 leading academic and industry researchers who will be speaking at 4 Institute workshops.


Commissioned projects:


On Broadway

An interactive installation that visualizes multiple layers of data and images collected along the 13 miles of Broadway spanning Manhattan. Data includes 660,000 Instagram images, Twitter posts and images, Foursquare check-ins, Google Street View images, 22 million taxi pickups and drop-offs (2013), and economic indicators from the U.S. Census Bureau. Artists: Daniel Goddemeyer, Moritz Stefaner, Dominikus Baur, Lev Manovich. The installation is on view at the New York Public Library as part of the exhibition Public Eye: 175 Years of Sharing Photography, December 12, 2014 - January 3, 2016. Interactive web app is available at On Broadwaywebsite.

Phototrails: Animated

Animated visualizations of 2.3 million Instagram images from 13 global cities commissioned for Google Zeitgest 2014 Conference. Artists: Nadav Hochman, Lev Manovich, Jay Chow. September 14-16, Paradise Valley, Arizona. Original project (2013): Phototrails.

SelfieSaoPaulo

A site-specific project for a media facade in Sao Paulo, Brazil. Instagram selfies from Sao Paulo are animated to reveal patterns in self-representation. One animation presents the photos organized by estimated age, another by gender, and the third by the degree of smile. Artists: Jay Chow, Lev Manovich, and Moritz Stefaner. SelfieSaoPaulo was on view on the media facade, located at the building FIESP / SESI and Alameda das Flores (Avenida Paulista 1313), every night for the duration of the 2014 SP_Urban Festival in Sao Paulo, Brazil. June 9 – July 7, 2014.

Taipei Phototime

Real time visualization of Instagram image streams Taipei and New York. Artists: Lev Manovich and Jay Chow. Taipei Phototime was commissioned for Wonder of Fantasy. 2014 International Techno Art Exhibition at the National Taiwan Museum of Fine Arts, Taipei. May 17 – August 3, 2014.

selfiecity London

Analysis and visualization Instagram selfies from London. Commissioned for Big Bang Data exhibition at Somerset House in London. December 3 2015 – February 28, 2016.


http://phototrails.net/

Self-initiated projects:


The Exceptional and the Everyday: 144 hours in Kyiv

The first project to analyze the use of Instagram during a social upheaval. Using computational and data visualization techniques, we explored 13,208 Instagram images shared by 6,165 people in the central area of Kyiv during 2014 Ukrainian revolution (February 17 - 22, 2014). Team: Lev Manovich, Jay Chow, Alise Tifentale, and Mehrdad Yazdani, with a guest essay by Elizabeth Losh. Released 10/07/2014.

Selfiecity

Analysis and visualization of 3,200 Instagram selfies from five global cities. The project includes an interactive web app Selfiexploratory. Team: Lev Manovich, Dominikus Baur, Jay Chow, Daniel Goddemeyer, Nadav Hochman, Moritz Stefaner, Alise Tifentale, and Mehrdad Yazdani. Released 02/19/2014.


Publications: new books 2014-2015:


Data Drift: Archiving Media and Data Art in the 21st Century. Editors: Rasa Smite, Raitis Smits, Lev Manovich. (RIXC, 2015)

The Illusions. Digital Original Edition. A BIT of The Language of New Media. Cambridge, Mass.: MIT Press, 2014.


Publications: articles, book chapters, conference papers 2014-2015:


Manovich, Lev. The Science of Culture? Social Computing, Digital Humanities, and Cultural Analytics in The Datafied Society. Social Research in the Age of Big Data, edited by Mirko Tobias Schaefer and Karin van Es. Amsterdam University Press, forthcoming in 2016.

Manovich, Lev. Exploring Urban Social Media: Selfiecity and On Broadway in Code and the City, edited by Robert Kitchin and Sung-Yueh Perng. Routledge, forthcoming February 2016.

Manovich, Lev, and Mehrdad Yazdani. Predicting Social Trends from Non-photographic Images on Twitter, Big Humanities Data workshop at IEEE Big Data 2015. Forthcoming in Proceedings of 2015 IEEE International Conference on Big Data.

Heftberger, Adelheid. «Die Verschmelzung von Wissenschaft und Filmchronik». Das Potenzial der reduktionslosen Visualisierung am Beispiel von «Das elfte Jahr» und «Der Mann mit der Kamera» von Dziga Vertov. In La visualisation des données en histoire. Visualisierung von Daten in der Geschichtswissenschaft , edited by Enrico Natale, Christiane Sibille, Nicolas Chachereau, Patrick Kammerer, and Manuel Hiestand. Zürich: Chronos-Verlag, 2015.

Manovich, Lev. Data Science and Computational Art History. International Journal for Digital Art History, Issue 1, 2015, pp. 12-34. Featured article.

Manovich, Lev and Everardo Reyes. “Info-aesthetics,” in 100 Notions for Digital Art, edited by M. Veyrat. Paris: Les Editions de l’Immatériel.

Manovich, Lev. The Language of Media Software. In The Imaginary App, edited by Svitlana Matviyenko and Paul D. Miller (Cambridge, Mass.: The MIT Press, 2014), pp. 189-204.

Manovich, Lev. Software is The Message. Journal of Visual Culture, Volume 13, Issue 1, pp. 79-81.

Reyes, Everardo. Aesthetics of temporal and spatial transformations in environments, Metaverse Creativity, Volume 4, Issue 2, pp. 151-165.

Reyes, Everardo. Explorations in Media Visualization (invited talk) in Extended Proceedings of the 25th ACM conference on Hypertext and Hypermedia Hypertext'14, September 2014. New York: ACM Press.

da Silva, Cicero Inacio and Marcio Santos. Analysing big cultural data patterns in 2.200 covers of Veja Magazine. Proceedings of the Digital Humanities Congress 2012. University of Sheffield, 2014.

Hochman, Nadav and Lev Manovich. A View From Above: Exploratory Visualizations of the Thomas Walther Collection, in Object:Photo. Modern Photographs 1909–1949: The Thomas Walther Collection. Museum of Modern Art (MOMA), website.

Manovich, Lev, Jay Chow, Alise Tifentale, Mehrdad Yazdani. The Exceptional and the Everyday: 144 Hours in Kyiv, in Proceedings of 2014 IEEE International Conference on Big Data, 77-84.

Tifentale, Alise and Lev Manovich. Selfiecity: Exploring Photography and Self-Fashioning in Social Media, in Berry, David M. and Michael Dieter, eds, Postdigital Aesthetics: Art, Computation and Design (Palgrave Macmillan: 2015), pp. 109-122.

Hochman, Nadav. The social media image, Big Data and Society, July-December 2014.

Hochman, Nadav, Lev Manovich, and Mehrdad Yazdani. On Hyper-Locality: Performances of Place in Social Media, presented at The International AAAI Conference on Weblogs and Social Media (ICWSM 2014).

Manovich, Lev. Watching the World, Aperture, No. 214 (2014), special issue on “Documentary, Expanded.”




Selfiecity receives Golden Award in a data visualization competition




Our project selfiecity has received Golden Award from 2014 Information is Beautiful competition.

Selfiecity is a collaboration between the outstanding team of data visualization designers and programmers - Moritz Stefaner, Dominicus Baur and Daniel Goddemeyer - and five members of Software Studies Initiative. The collaboration was a great experience for us. Everybody worked hard. Moritz was the heart of the project designing data visualizations and the web site and making sure all pieces come together.

Amazingly, Moritz's another recent project OECD Regional Well-Being received the Silver Award in the same competition. Bravo, Moritz!


New CUNY Center for Digital Scholarship and Data Visualization to be established with a multi-million dollar grant



Graduate Center, June 2013.jpg
Graduate Center building in New York (5th Avenue and 34th street). Photo by Alex Irklievski.



The Graduate Center, City University of New York, co-leader of CUNY's newly created Big Data Consortium, announced that it will establish the CUNY Center for Digital Scholarship and Data Visualization. The consortium has been awarded $15 million from the State of New York in the CUNY 2020 grant competition.

See full Press Release for more details.


The Center will build on two already research directions at CUNY. One is digital humanities research, including a number of innovative projects by a number of faculty and students. The prominent examples of such projects are Professor's Matthew Gold Commons In a Box, hybrid print/digital publication Debates in Digital Humanities. For the full list of people, projects and labs see GC Digital Initiatives web site.

The second direction is the work on visualizing large cultural data sets headed by Professor
Lev Manovich. Manovich joined CUNY as The Professor in the Ph.D. Program in Computer Science in 2013. Manovich's lab (Software Studies Initiative, softwarestudies.com) has been based in California Institute for Telecommunication and Information (Calit2) since 2007 and now operates between San Diego and NYC. The lab a pioneer of theory and practice of cultural analytics, applying computational and visualization methods to massive sets of visual cultural data. (Manovich first proposed the idea of cultural analytics in 2005.)

The Center plans to analyze and visualize datasets from leading New York City and national cultural institutions. The institutions who already expressed interests in working with the Center are the Museum of Modern Art, the New York Public Library, the Cooper-Hewitt Museum, the New York Historical Society, the Brooklyn Historical Society, the Digital Public Library of America, and Rhizome at the New Museum.

Software Studies Initiative will continue to operate as the independent lab, drawing on the unique resources of Calit2 and CUNY. We are looking forward to participating in the work of the new Center and sharing our experience and tools.


Media coverage:

CUNY Colleges Harness Technology for Economic Development.




The Interface Century


Google Scholar alert service found this sentence from my tweet which made its way into a spread in the new book Interactive Design: An Introduction to the Theory and Application of User-centered Design by A. Pratt and J. Nunes. I like the design of the spread, so here it is:

Interface_quote_combined

The tweet was originaly quoted by Aaron Koblin in his 2011 TED talk. Aaron's work is always a source of inspiration to me - he finds imaginative new interfaces to data, turning into art and making it human.



article about cultural analytics research in NEH Humanities magazine

Keywords: visualization, cultural analytics, softwarestudies.com, softeware studies, digital humanities, Calit2, UCSD, NEH, NERSC, HIPerSpace, Cultural Analytics, Lev Manovich, Jeremy Douglass


James Willford. Graphing Culture. Humanities. March/April 22, number 2.


Exploring one million manga pages on the 287 megapixel HIPerSpace

article about our exhibition SHAPING TIME at Graphic Design Museum (Breda, ND):

Shaping Time: Dutch Museum Opens Design Exhibition by Digital Culture Guru Lev Manovich


Graphic Design Museum Breda Spring 2010

article about Software Studies work with National Energy Research Scientific Computing Center

A new article describes how we are working with National Energy Research Scientific Computing Center (NERSC) to pioneer use of supercomputers for the analysis of visual media in the humanities context:

Linda Vu
February 18, 2010

A Computational Science Approach for Analyzing Culture


Below are some of the visualizations which use the the results of processing of our data sets on NERSC:

time_covers_up_to_1990.Xmean.Ystdev.9000w
All Time magazine covers for 1923-1989: 3480 total.

time_covers_up_to_1990.Xmean.Ystdev.F_only.9000w
All Time covers for 1923-1989: 3480 total.
Covers showing people: 2583.
Covers showing women: 260.

Time_covers_upto_1990.Xmean.Ystdev.non_white_only.9000w
All Time covers for 1923-1989: 3480 total.
Covers showing people: 2583.
Covers showing people of color: 306.

Expressive Processing by Noah Wardrip-Fruin

Noah Wardrip-Fruin has just published his first monograph, Expressive Processing: Digital Fictions, Computer Games, and Software Studies. As the subtitle suggests, his book is a software studies take on the past and future of digital fictions and games. As of today it's available in bookstores as well as online -- and a PDF of the introduction can be downloaded from the MIT Press site.

Expressive Processing also marks the launch of the new Software Studies series from MIT Press, which Wardrip-Fruin is editing with Lev Manovich and Matthew Fuller. This book particularly develops a software studies for digital media, interpreting the computational processes of games and fictions (the ideas they embody, their histories, their potentials and limits) and connecting the specifics of these processes to the resulting audience experiences. Now that the series is launched, we encourage potential authors to contact the series editors and/or Doug Sery at MIT Press with proposals.

Lev Manovich 's workshop @ FILE Labo 2009

FILE Labo 2009 hosted Lev Manovich 's Cultural Analytics workshop on July 30th.
Take a look at the videos.
O FILE Labo recebeu no dia 30 de julho de 2009 o workshop do Professor e Pesquisador Lev Manovich, da Universidade da Califórnia em San Diego (UCSD), considerado um dos mais importantes pensadores da cultura e das mídias digitais na atualidade. Sua obra "The Language of New Media" (MIT Press, 2001), foi considerada a mais importante análise da história da mídia depois de Marshall McLuhan. Manovich apresentou o seu novo conceito de análise da cultura contemporânea denominado de Analítica Cultural (Cultural Analytics). Assista ao vídeo completo do workshop:

Cultural analytics coverage in Singapore and UAE

A new article about Cultural Analytics published @ knowledge.smu.edu.sg, April 2, 2009. (Part of Knowledge@Warton network.)

Reprinted:
khaleejtimes.com. (business section of a daily English language newspaper published in Dubai, United Arab Emirates.)

Software Studies in Chronicle of Higher Education

MATTHEW KIRSCHENBAUM.
Where Computer Science and Cultural Studies Collide. The Chronicle of Higher Education. January 23, 2009.

"Academic study of new media is increasingly spawning more specialized inquiry: Game studies, software studies, critical-code studies, even platform studies are all buzzwords in the field. One high-profile meeting last year at the University of California at San Diego, hosted by Lev Manovich and Noah Wardrip-Fruin, brought together an international array of scholars, artists, and technologists, including many of the names mentioned in the accompanying article, to discuss "the meaning of studying software cultures, and the direction and goals of software studies as an emerging movement."

Calit2 article about our Humanities High-Performance Computing grant



Calit2 published an article about our umanities High-Performance Computing grant from NEH Digital Humanities office. They also took nice fotos of Lev and So with the HIPerSpace wall:

Supercomputing to Help UC San Diego Researchers Visualize Cultural Patterns

Lev Manovich is interviewed about Cultural Analytics for BBC World Service "Digital Planet" show

On November 21, 2008, Lev Manovich was interviewed for BBC World Service "Digital Planet" show (to be aired in a few weeks). The subject of the interview was Cultural Analytics.

Visualizing Cultural Patterns in N Art Magazine

The Software Studies project "Visualizing Cultural Patterns" appeared in a video clip by N Art Magazine as part of a feature on researchers at the Center for Research in Computing and the Arts, Calit2. The clip was aired by ABC on Sunday 10/26/08 at 4PM PST.




http://www.youtube.com/v/uMMiJw0aAuU

The spot was recorded by Jeremy Douglass, with the HIPerWall being run by So Yamaoka (not pictured).

For more on related Software Studies research, see:

ArtHistory.viz | Mining 200,000+ Images of Art

Cultural Analytics Research Environment

Cultural Pattern Recognition, or Seeing Through Images | Automatic Analysis of Visual Media and User Interactions

Cultural Analytics in voiceofsandiego.org article

voiceofsandiego.org (San Diego's nonprofit source of daily news) published an article about analytics industry in San Diego which also talks about our Cultural Analytics work. The article opens with the photo of Lev Manovich behind Cultural Analytics Research Environment interface design.

Lea Yu, "Analyze This," voiceofsandiego.org, September 2, 2008

Cultural Analytics @ ISEA 2008

In his review of ISEA2008, Making Sense of ISEA2008 (Without Any Decent Statistics), Brogan Brunt discusses Lev Manovich's lecture on cultural analytics. Brunt notes that the problem of overload was very much a part of the conference itself:

Lev Manovich argued that we have shifted from a state of new media to one of 'more' media. There is simply so much media these days (the product of new technologies and social interactive forms) that it is humanly impossible to gain an overall perspective. Our only viable option is to draw upon the quantitative methods that have driven contemporary science and business ... Manovich's lecture, delivered to a packed audience, resonated very much with my experience of ISEA2008. With its 800 delegates, five concurrent streams, juried exhibition and huge range of associated panels, seminars, workshops and exhibitions, ISEA2008 was anything but digestible.

HPCwire article about Cultural Analytics

an HPCwire, a publication about high-performance computing, features an a long interview with Lev Manovich about Cultural Analytics research @Software Studies Initiative:

The Next Big Thing in Humanities, Arts and Social Science Computing: Cultural Analytics


From the interview:

Q: How do you think your work will broaden/challenge/alter our understandings of Humanities, Arts, and Social Science Research or Education and what does your work offer the humanistic/scientific/technological/corporate world?

A: In the present decade our ability to capture, store and analyze data is increasing exponentially, and this growth has already affected many areas of science, media industries, and the patterns of cultural production and consumption. Think, for instance, of how "search" has become the interface to global culture, while recommendation systems have emerged to help consumers navigate the ever-increasing range of products.

I feel that the ground has been set to start thinking of culture as data (including media content and people's creative and social activities around this content) that can be mined and visualized. In other words, if data analysis, data mining, and visualization have been adopted by scientists, businesses, and government agencies as a new way to generate knowledge, let us apply the same approach to understanding culture."


Relevant projects @Software Studies Initiative:
Visualizing Cultural Patterns

Game Libratory featured on NotCot



The Game Libratory, a joint project of Software Studies and the Center for Research in Computing and the Arts, is featured on NotCot. [link]

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